TARGET ALAN WAKE REMASTERED FULL
But the team led by Sam Lake hit the table with a mystery / horror plot worthy of a Stephen King play, full of script twists, raging charismatic characters and, above all, the town of Bright Falls and its surroundings. Playable, it still felt like a Remedy work, but leaving aside those Max Payne shootings in the more Matrix style, leaving room for a much more strategic approach, with the use of the flashlight. But one of the most important titles of that year had yet to be launched, not because of its sales, but because of the importance it had for its developer studio: Remedy Entertainment.Īlan Wake hit the market and it turned out to be a very groundbreaking title in many respects: Technically very surprising, especially the use of light and fog in particular.
We are in 2010, living the Xbox 360 generation at full capacity, where we had been able to enjoy authentic masterpieces such as Halo 3, Mass Effect 2 or Bioshock, works that marked a before and after both in the history of the Microsoft console, as in the video game industry.